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FALL 2008: Week 09

10/20 (M): Midterm Group Project Presentation; Lecture on UI on RPG, 3rd person, Simulation, Action & Open World

  1. Midterm Group Project Presentation

  2. Lecture: Game Asset List
    - Discuss and decide your overall visua theme, look and feel
    - Check the layout chart (flow chart) and determine how many different game screens you need to design
    - Check the wireframe and determine how many GUI elements you need to design
    - Identify other assets you need to design (download sample asset list from here)
    - Assets can be categorized: Characters, Interactive assets, Non-interactive assets, Game screens, GUI

    - Final project ideas? Two teams to work on the same project, same game system, two sets of different visuals?

  3. Lecture: UI on RPG, 3rd person, Simulation, Action & Open World

  4. Reading: "Genres: game styles and interfaces" from Game Interface Design by Kevin Saunders & Jaennie Novak, Thomson & Delmar Learning (2006), pp. 103 - 123 (photocopy).