FALL 2008: Week 05
9/22 (M): Genre and UI Survey II
- Assignment 01: feedback
- Grading:
Concept (50) - team
Visual design and presentation (50) - individual
Total (100)
Extra Credit (0.5 max): comment on your game and others on class blog
- Readings Review: www.gamasutra.com
What Gamers Want: Silver Gamers
http://www.gamasutra.com/view/feature/3720/what_gamers_want_silver_gamers.phps
Off With Their HUDs!: Rethinking the Heads-Up Display in Console Game Design
http://www.gamasutra.com/features/20060203/wilson_01.shtml
The Megatrends of Game Design, Part 1
http://www.gamasutra.com/view/feature/3772/the_megatrends_of_game_design_.php
- Genre and UI Survey II: First Person Shooter/Lab 03
Proficiency survey: using Pen and Vector tools on Photoshop?
Download the Lab 03 worksheet and wireframe samples in PSD format (A, B, C) and begin.
Make a group of 6 students (three groups total). Each group has 30 minutes to play three different versions of Gundam (tentatively called Gundam A, B and C) on PS2. Identify each GUI element and its functionality using the provided wireframes in PSD, and write down the description on each. Complete the following essay questions on the lab worksheet. When done, email the completed word file and three PSD files to isoyama@usc.edu.
- HW 03
Tell us about your favorite FPS games. Post the following on the CTIN401 class blog by Sun, 9:00am, 9/28/08.
- Blog Entry Title: "HW03 - <game title> by <student name>"
- Screen shot of the game
- Link to gameplay video (if you can find one)
- WHY you like this game the most
- Wireframe analysis and the description. (Create wireframe in Photoshop, and number each GUI element, then upload the JPG to the blog. In the body of your blog entry, give description of each GUI element according to the number given in the wireframe).
- If your blog account does not let you upload images, send images (screen shots and wireframe) and text to isoyama@usc.edu. I will upload on your behalf.