Guest Lecture:
-
Erin Reynolds: BA in Fine Arts 2006;
Associate Game Designer, Fall Line Studio (Disney Interactive Studios)
IMD Presentation day
- 12/3/08 at 6:00pm, Zemekis Center second floor
- All 401 students are welcomed to attend
- We will be showing our games to the audience
Lab 07: Group meeting - discuss the alternative visual theme and/or narrative for your games. Please note that some of you are assigned to work on different games below for Lab 07, HW 08 and Assignment 04. We may reconsider the team assignment(s) after next week's presentation on Assignment 04.
Team 01: Sketched (change the visual theme - i.e. put it in an abstract environment)
484/489: Nathan & Mike, 401: Jonathan Rosenfeld, Alec Stamos, Blade Olson, Katrina Wolfe
Team 02: Book of Power (change the visual theme - i.e. put it in a sci-fi looking environment)
484/489: Ben & Bryan, 401: Drew Moxon, Michael Kane, Ryan Hedden
Team 05: In Dog Years (change the narrative - i.e. replace dog and bird with something else with similar function)
484/489: Harold & Britney, 401: Harold Vancol, Matt Lee, Alex Sandval, Sam David
Team 06: Shape Shift (change the visual theme - i.e. personify the player character and put it in an real-world like environment)
484/489: Brian & Adam, 401: Brian Abrams, Gavan Wilhite, Ashley Soriano, Michaela Morris
Team 07: Queasy Steve (change the narrative - i.e. replace canon and battleship with something else with similar function)
484/489: Erik, 401: Erik Nichols, John Banayan, R.C. Narma
Assignment 04
Working as a group, create a new set of assets based on the modified narrative or visual theme you created on Lab 07. This version needs to be completely different from what we see as Assignment 03. Please note that you will be graded on "how different" and "how creative" on this assignment.
Create at least 3 assets per student
Update the Game Assets List with the newly assigned assets with the names of students and upload to the class blog
One PSD file per team to turn in - group the layers per student, save the vector data and paths as much as possible
Bring a functional demo if possible
HW 08
One Blog Post per team - screen shots, detailed list of all the assets designed, with the names of the designer clearly typed for each for Assignment 04.
Due 6pm, 11/17/08
Updated game asset list in XLS (download link)
Reading
What Gamers Want: Missing Gamers: http://www.gamasutra.com/view/feature/3826/what_gamers_want_missing_gamers.php